Silverlight 3: 3D support has buggy occlusion?

by Jon Davis 10. July 2009 14:07

I just downloaded Silverlight 3 and Blend 3. First thing I did was try out one of the samples. I grabbed the Zune 3D sample, then ran F5 to run it. I was able to spin the Zune model by dragging the mouse from the base of the model. But then I immediately noticed that it doesn't look right. The arrows and artwork that are on the sides of the model do not get properly occluded while the whole thing is spun. The artwork occludes too soon, and the arrows don't occlude at all.

Could be a bug in the sample. But could be a glitch in Silverlight itself. I wonder?

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About the author

Jon Davis (aka "stimpy77") has been a programmer, developer, and consultant for web and Windows software solutions professionally since 1997, with experience ranging from OS and hardware support to DHTML programming to IIS/ASP web apps to Java network programming to Visual Basic applications to C# desktop apps.
Software in all forms is also his sole hobby, whether playing PC games or tinkering with programming them. "I was playing Defender on the Commodore 64," he reminisces, "when I decided at the age of 12 or so that I want to be a computer programmer when I grow up."

Jon was previously employed as a senior .NET developer at a very well-known Internet services company whom you're more likely than not to have directly done business with. However, this blog and all of have no affiliation with, and are not representative of, his former employer in any way.

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